Click the green flag Set the variables using the sliders g is the gravity constant V is the velocity θ is the launch angle Then press space to launch
Like the circle project I made on the same day, this project is also based on what I learned from precalculus. It uses the parametric formula for projectile motion, plotting x and y of the projectile as a function of t, the time variable. Pretty neat, huh? This is pretty much my first physics simulation so I would appreciate a love and favorite and I will possibly make more. Also now I am taking physics and we are doing projectile motion so I am revisiting this project I am trying to make a more advanced version of this project where the projectile bounces when it hits the ground, and @RokCoder gave me some advice for that