MAIN CONTROLS: (Player 1, Orange) =========================================== Use right and left arrows to move and switch directions. Use the up arrow on the ground to jump and in the air to double jump. Use the down arrow to slam down to the ground. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ WEAPON CONTROLS: Hold down M and move with the arrow keys to do different attacks. There are ground attacks, jump attacks, slam attacks, and air attacks. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ EXTRA MECHANICS: Shortly after slamming to the ground, you have the chance to perform a power jump (by pressing up arrow). This will propel you up high into the air depending on how high you slammed down from. Press L while moving in the air to dash left or right. Press K to use a PowerUp. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ MAIN CONTROLS: (Player 2, Blue) =========================================== Use A and D to move and switch directions. Use W on the ground to jump and in the air to double jump. Use S to slam down to the ground. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ WEAPON CONTROLS: Hold down Q and move with the arrow keys to do different attacks. There are ground attacks, jump attacks, slam attacks, and air attacks. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ EXTRA MECHANICS: Shortly after slamming to the ground, you have the chance to perform a power jump (by pressing W). This will propel you up high into the air depending on how high you slammed down from. Press 1 while moving in the air to dash left or right. Press E to use a Powerup. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The Shield Powerup makes you invulnerable for a short period of time. The Bomb Powerup causes a delayed explosion that deals 20 damage to any player. The Red Sword Powerup doubles the activator's damage. The Yellow Sword Powerup doubles the activator's knockback. The health kit heals each player 30 health and the CPU 15 health. ----------------------------------------------------------------------------
DIFFICULTY DESCRIPTIONS: =================================== In the "Don't hurt me! (Easy mode)" difficulty, the computer cannot dash, cannot use powerups, and some types of attacks cannot be triggered. Perfect for new players learning the controls. In the "I can take it (Normal mode)" difficulty, the computer can dash (though uncommonly), can use powerups, and can use 1 more attack than in easy mode. Perfect for a player who has just learned how to use the controls and wants a challenge. In the "Vengeance (Hard mode)" difficulty, the computer can dash regularly, can use powerups, and can use all attacks. Perfect for an experienced fighter who wants to test their skills. In the "NIGHTMARE (Extreme mode)" difficulty, the computer dashes repeatedly, can instantly use powerups, can use all attacks, and takes less damage against bombs. Only battle mode masters are capable of beating this mode. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 3 PLAYER: Both CPUs can still inflict damage on each other, though they don't aim for each other. ========================================= DESCRIPTION: This is a difficult game entirely by me! The gameplay and mechanics have been polished for max entertainment. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ CREDITS: Many thanks to for giving me the collision engine code! This project wouldn't be a thing without them! SONGS: Camelia: Flamewall DJ Nate: Thermodynamix Warak: Reanimate Boomkitty: Power Trip ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ There are 6 different official versions of this game. :)