~~~PLEASE READ ALL BEFORE USING~~~ This is an experimental program to draw 3d models in scratch. It is a WIP. Use turbo to speed it up significantly by shift-clicking on the green flag. The x and y axes are the vertical and horizontal axes usually used in scratch, z is depth (distance from the camera). PRESS SPACE TO RESET The format of the vertexlist is: vertex name x y z That of the edgelist is: first vertex second vertex it treats each pair as a seperate line, so a continuous line would be A-B B-C C-D and so on, not A B C D which would be A-B C-D.
You are welcome to make your own models and games by remixing and post them, but plz give credit and tag them scratch3d. You may also post models by writing the contents of the edgelist and vertexlist in the comments. I need help with the following: -drawing models from different viewpoints (angles) -drawing coloured faces -possibly allowing the use of more than one brush -generally making it work faster -removing the need for the v1, v2 etc. stuff (vertex names) from the vertexlist to reduce the time wasted iterating through the whole list for them -using a more accurate foumula than sqrt(z)/2 (which I improvised) for the z (depth) axis whoa, thats a lot lol