Hi guys! I know it wasn't released, but this is a demo version for the leak. Coming Soon: Level 4, Beta Version, Nerfing Piggy Helper Brick and Ghost Sucker. Keyboard: WASD, spacebar, or arrow keys Mouse: Move around or click and whatever. Both: Keyboard and Mouse Wanna do the microgames? Here! 1. Lights out: The goal is to get to the flag without touching the walls. (Mouse) Level 1: The spotlight is big and the maze is very simple and the health is 10 Level 2: The spotlight is small and the maze is quite simple and the health is 10 Level 3: Same as level 2, but the maze is very complex and the player is tiny and health is halved by Level 1 or 2's health. 2. Zip Zap CRUNCH!: The goal is to eat all the foods, but not candies. (Mouse or Both) Level 1: It has 2 foods Level 2: It has 4 foods Level 3: Same number as level 2 but with candies, to move away the candies use the right arrow key to move it 3. A Glider Problem: The goal is to use up and down keys to avoid the obstacles. (Keyboard) Level 1: The walls are slow and they spawn every 1 second. Level 2: The walls are faster and they spawn every half a second. Level 3: A bunch of balls are faster and spawn every 1/50 second 4. Dead Broke: The goal is to catch all ghosts. (Mouse) Level 1: It has 1 ghost Level 2: It has 3 ghosts and there actually always fade in and out Level 3: It has 2 ghosts and there always invisible 5. Laser Lanes: The goal is to get to the safety lane before its too late. (Keyboard) Level 1: There were 3 lanes and 1 laser, the background has blue lanes Level 2: There were 3 lanes and 2 lasers, the background has yellow lanes Level 3: There were 4 lanes and 4 colourful lasers. To pass this level, you need to match the DjentaJoe's skin (Does not count as torso or legs) to the laser's colour lane, the background has red lanes. 6. Piggy Helper Brick: The goal is to avoid piggy to the cursor. Make sure HHB doesn't touch the traps (Mouse) Level 1: Piggy is normal and place traps every half a second, Piggy has 5 traps. The background is a plank floor. Level 2: Piggy is Big and place traps every half a second, Piggy has 5 traps. The background is a checkerboard floor. Level 3: Same as Level 1 but they place traps every quarter a second, Piggy has 10 traps. The background is a stone ground. 7. Rat Buster: The goal is to point the laser to the rat. (Mouse) Level 1: The rat must took a short time to destroy. The background is a green wireframe. The rat is Dark Brown. Level 2: The rat must took a long time to destroy. The background is a yellow wireframe. The rat is Huge. Level 3: Same as level 2, but the rat of made of Soap, which means the rat will start slow and speeding it up. It will stop and speed up when it hits the edge. The background is a red wireframe. 8. Disc of Doom: The goal is to use arrow keys to move. Avoid lasers and balls. Don't fall off the platform. The platform will start to rotate the platform will change direction when CB press the middle button. (Keyboard) Level 1: Only Cannons can activate. Level 2: All Lasers and Cannons are activate. Level 3: Same as level 2, but Cannons shoot a lot of balls. 9. Ghost Sucker: The goal is to press the spacebar to activate the vacuum and move using A and D keys. Point to the ghost to suck. (Both) Level 1: It's simple, Suck all the ghosts, touching them will result in a fail. Level 2: It's has cats and sucking the cats will explode and fail, ghosts appear faster. Level 3: Same as level 2 but the ghosts appear very fast. 10. Bricked Hard Drive: The goal is to pause when the arrow is on Task Helper Brick. (Keyboard) Level 1: The section is big and became slow Level 2: The section is medium and became normally Level 3: The section is small and became fast 11. Master Pushing: The goal is to do a lot of pushups until the required number. (Keyboard) Level 1: You must do 5 pushups Level 2: You must do 8 pushups Level 3: You must do 11 pushups 12. CHEESE!: The goal is to fully snap a photo of Djentajoe. (Mouse) Level 1: Djentajoe is going sideways Level 2: Djentajoe tries to get away from the photo Level 3: Djentajoe is on the rocket and flies in a wavy line and fast. It always come from the right. 13. Vol & Cano: The goal is to press the spacebar when the arrow is pointing to the platform. Make sure HHB doesn't touch the spike. You will win when HHB Landed, not in the air. (Keyboard) Level 1: The platform is stationary and big Level 2: Same as Level 1, but it has a spike and the plaform is small Level 3: The plaform is small and moving. The arrow is pointing at a 45 degree angle. The Lonely Cube (Boss): The goal is to pass three levels without touching the balls 3 times. (Keyboard) Level 1: All Levels are simple Level 2: All Levels are normally simple Level 3: All Levels are complex and the last level requires jumping. If you found a bug, because this is a demo, please send me in the studio.