30+ LIKES AND FAVORITES! 240+ views! IS THIS EVEN REAL!? Well, again, thank you all for playing, and maybe enjoying, my game! If you want to see some teasers the upcomming update check here! https://scratch.mit.edu/projects/1291760395 You're a cube who has lost itself in a world of vectors, and the only thing you have with you is a gun, can you find your way back home before it's to late, or will the cubes in this world eliminate you first? Rogue game is a fun shooter game were you blast your way trough armes of vector-cubes, gain exp, level up, fight mighty bosses and unlock powerful new guns. Instructions - Controls Use wasd to move and space to shoot, unless you change it in the settings. - Level up Collect exp (the blue orbs) that drop from dead enemies, once you've gatherd enough you will level up. - Unlock new guns To get a gun you have to do what it says in the shop, for example, defeat first boss, and when you've done that you can use that gun.
I got inspired by a video made by ZonxScratch were he made a shooter game a bit similar to this. Here it is: https://scratch.mit.edu/projects/905242101 I'd say I made most of the code myself, but the counters, the mobile controls and the health bars are from different Griffpatch tutorials. Special thanks to @Peter_Narker for inspiring me to do the texture update, and making a remix showing how it could look like. The music to the first and second boss is made by me, the rest is from Pixabay. - Update log - (changes from the demo) V 1.0 - 2 new guns - Added coins - 2 new bosses - 10 new waves - 13 new enemies - Start cutscene - Lore (in instructions) - 2 new perks V 1.1 - Bugfixes V 1.2 - Removed coins - Added 1 new boss - 5 new waves - 7 new enemies - 2 new guns - Added gun conditions (How you get new guns) - Added Special Amo - Added Notes (Yippe! More lore!) - Bugfixes V. 1.3.0 (AKA the texture update) - Shards (Will inprove the quality of the textures once picked up) - Three new texture styles to most costumes in the game (that took a lot of time) - Enemies now drop diiferent amount of exp depending on how hard the enemy is - Exp bar wants more exp to level up - Balancing and tweking to bosses and more V 1.3.1 - Changed the way shards are obtained - Added ambient music to the shards - Bugfixes V 1.3.2 - Added bossmusic to the second boss - Bugfixes V 1.3.3 and V 1.3.4 - Bugfixes