Clay Fighters 1: https://scratch.mit.edu/projects/1053059470/
Current problems with Clay Fighters 1: clicking becomes useless if you don't have nukes. -Confusing menu and tutorial. -Turrets are useless. -Stat menu can be improved (Be like Brotato?) -Getting HP is useless. -The unpause button sometimes disappears. -Damage numbers are disabled in a weird spot. -After prestiging, early game is boring (maybe skip it) -Progress in exponetial -Runs are the same, all end with you spamming knights and mages until you die. -Prestige souls should be replaced with a currency.