Verifiers of any unverified level get a free follow (or whatever they prefer), though it will be very, VERY hard doing so. But if you at least try, then thank you! REPLAY (& suggestions) FORUM: https://scratch.mit.edu/discuss/topic/826036/ TURBOWARP LINK: https://turbowarp.org/1178860589/ TAS LINK: https://scratch.mit.edu/projects/1187783214/ STORY: After Appel had finally beaten Micromanager, peace had finally returned to Appelmoeshapje. But that all changed after Appel (now the kingdom's ruler) was betrayed by a jealous friend of his named Oranje who convinced the people that Appel had done many bad things and banished him from the kingdom, becoming Appelmoeshapje's new ruler. If Appel wishes to reclaim his throne, he must go through the much more unforgiving "Outer Lands." Can Appel stop Oranje, or will he die trying? VERIFICATIONS ~ WORLD RECORDS ~ VICTORS: Lvl 1: tyclev* ~ KarJ5 11.1 ~ 8 Victors Lvl 2: tyclev* ~ cwktao15764 19.4 ~ 2 Victors Lvl 3: cwktao15764 ~ cwktao15764 25.1 ~ 1 Victor Lvl 4: tyclev* ~ tyclev* 17.7 ~ 2 Victors Lvl 5: BiskuitzKrackerz ~ BiskuitzKrackerz 24.9 ~ 1 Victor Lvl 6: Programminguy2 ~ Programminguy2 50.5 ~ 1 Victor Lvl 7: None ~ None ??.? ~ 0 Victors Lvl 8: None ~ None ??.? ~ 0 Victors Lvl 9: tyclev* ~ KarJ5 16.4 ~ 7 Victors Lvl 10: tyclev* ~ LionCoder10* 13.4 ~ 3 Victors Lvl 11: KarJ5 ~ BiskuitzKrackerz 25.3 ~ 2 Victors Lvl 12: BiskuitzKrackerz ~ BiskuitzKrackerz 31.1 ~ 1 Victor *Not done in project CONTROLS & TECH: (UA = Up Arrow, DA = Down Arrow) • WASD or Arrow Keys to run, jump, and crouch • Wall Jump: Touch a wall and press W/UA • Spike(e)dge: Land on the very edge of a spike block. These can be really precise, so be careful • Side Jump/Wallclimb: Wall jump and then click the arrow of the opposite direction of the wall and then click W/UA immediately after • Fall Jump: Do what you did for a Side Jump/Wallclimb, but instead of walljumping, fall off a ledge (without jumping at all) and slide on a wall. If you do this on a horizontal spring and hold in the direction of the spring, you can get really far • Litejump: Click W/UA for a very short amount of time, then before you touch the spikes above you, crouch to avoid them (and I recommend to stop holding S/DA when it's safe to so you go farther) • DCC/UCC: Using a corner that's 1/2 a block thick, jump into a wall while crouching, click in the opposite direction of the wall once while you're sliding down (up if you're doing UCC) and once when you're really close to the corner • Coyote Jump: Wait a small amount of frames after running off a block and jump. Using this, you can jump over 5 block gaps • Spike Clip: Do a full jump, crouch at it's peak, and clip through the spikes with no solid ground directly below them • Corner Push: Do a max coyote jump, then right before you touch the upside-down stair case (should be one block above and to the right of where you jumped), duck to avoid hitting it and start moving the other way. • Crouch Spam: Rapidly crouch and uncrouch to get through a row of upside-down spikes and a conveyor moving against you • Roofhang: While falling close to or at max y-velocity, grab on to an upsidedown conveyor before the wall ends and Sidejump/Wallclimb to hold onto the conveyor • Q + R: Restart the level from the very beginning (this means you'll also lose all checkpoint progress) • 0: Click 0 when you want to save an incomplete replay. You can pause after to save it. UPDATE LOG: (Version ~ DD/MM/YYYY ~ Info) V1.3.1 - 10/5/2025 - Updated Levels 11 & 12's difficulties as suggested by V1.3.0 - 9/5/2025 - Added "Glorious Glade" as Level 12 (No more levels are planned to be added now) V1.2.0 - 5/5/2025 - Added "Malicious Mountain" as Level 11 V1.1.1 - 21/6/2025 - Nerfed latter half of level 8 V1.1.0 - 20/6/2025 - Added "Wasted Wilds" as level 10 V1.0.5 - 20/6/2025 - Changed font to Serif to fix text not fitting on some devices/screens V1.0.4 - 19/6/2025 - Reverted difficulty change on level 7 as suggested by V1.0.3 - 18/6/2025 - Added coming soon text after level 9 since it's looks better than just having text saying the same thing above level 9 V1.0.2 - 17/6/2025 - Updated difficulties of levels 2-3 & 5-8 as suggested by V1.0.1 - 14/6/2025 - “Tremendous” was spelled “Trermemndous” on the wipe screen V1.0.0 ~ 11/6/2025 ~ Release!