Controls: 1 and 2 to see different sets, i to invert the original to see the inspiration for second set. Bit of lore: Phoenix has a hammer that he doesn't always use. You might see different versions of the hammers, as seen here. These are the "elemental hammers," and take on one of five elements: - The Normal Hammer: nothing special, no abilities. Base. (It's the beginning, like any game!) - The Ice Hammer: Freezes enemies on contact. Less cooldown timer on attacks. (Cuz it's ice, get it?) - The Gold Hammer: Extra money. THAT'S IT. (Literally for the grind) - The Fire Hammer: Extra burning damage after attack. (I mean, it's FIRE, what else is it gonna do, look cool?) - The Void Hammer: Absolute destruction. Nothing stands up against it. (If you get this, you've basically beaten reality and life itself.) NEW ADDITIONS: The Opposite Dimension Hammers! - Mystic Hammer: Similar to Normal Hammer, but now with bursts of magic for offense! (I mean... mystic is in its name, so like... duh) - Magma Hammer: Speed to the weilder, burning damage to those hit. Fire attack immunity. (Similar to fire, but with a speed and immunity buff) - Lapis Hammer: Random enchant upon strike, can be a buff or a debuff. Best if used on own weapons or on self. (Less risk of an enemy getting a buff; zero damage dealt on contact; not a fighting weapon really) - Water Hammer: Slows attackers, water jet buff upon strike. Debuff: weaker against cold attacks. Best if used with fire (boiling water, duh). - Eternis: Opposite of the Void Hammer. It's.... well, godly. What is made can be unmade with the Void hammer, but what was unmade.... can be remade. (Like I said, Eternis is a god-level hammer)