Pretty self explaining... just hit the gambling grind. If U wanna play the game these RNG chances r based off of here is the link: https://scratch.mit.edu/projects/1061262892/
Credit to @Kewbin I just changed up the chances as they are n my Universal RNG game. Also he lowkey smart as I can use this to see how often someone pulls a legendary (Warning after this its me yapping) because I been seeing no legendary pulls in my game. AND I COULD TELL IF U PULL A LEGENDARY!! as I got a online legendary pulled broadcast system that notifies every player that's currently on the game if someone pulls one, and that uses a Online Variable so I can check the Cloud Data logs to see if they changed... AND THEY HAVENT EVEN AFTER THE BUFF FROM 1M TO 100K LIKE R YALL EVEN GAMBLING!!!! LIKE I EVEN BUFFED MY GIFT CODES AND POSTED THEM IN THE GAME COMMENTS SO U GET +800% LUCK BOOST LIKE CMON!!! I swear when I release the Mining Update and make it so u can upgrade luck boost by mining and I still not seeing any legendaries getting pulled I'ma crash out... LIKE BRO I WASTED AN ENTIRE MAJOR UPDATE MAKING A CUTSCENE ENGINE FOR LEGENDARY PULLS AND YALL CANT EVEN SEE THE CUTSCENES BC YALL LUCK IS SO UNLUCKY!! LIKE BRO I EVEN ADDED A GODLY PACK WITH 100x LUCK BOOST LIKE BROTHER.... actually... its kinda my fault too.. I did make packs with high luck costly... BUT THATS THE POINT!! ITS NOT GAMBLING IF THERE IS NO RISK!!!! UGHHHHHHH... I just simulated 1M pulled and I got only 8 Legendaries, I may make another version of this using the RNG system from the RNG game itself for more exact chances.