We are so excited to announce our first ever launched 3D game! We made this just for fun! Everything is explained in-game. It is not (yet) mobile friendly. IF LAGGING OCCURS: read the How to Fix Lag section in the Notes and Credits. Backstory: You play a Spheroid - an advanced, versatile sphere-shaped robot! Your mission - is classified. You'll find out what it is once you start playing! Changelog: 7/06/2025 - Installed the ☁️CHEATED variable to keep track of how many times players are cheating. 6/06/2025 - Uploaded Project from TurboWarp
NOTE: Hopefully text problems are now fixed! |Contents| 1. - Troubleshooting and Hidden Features 1.1 - How to Fix Lag 1.2 - Unlocking Pointerlock 1.3 - What can you find? 2. - Credits 1. |Troubleshooting and Hidden Features| 1.1 |How to Fix Lag| The game is lagging when the FPS is a low number (such as 3), and DELTA is a high number (such as 10). The higher the FPS and the lower the DELTA, the better the game will run. First, try adjusting the RES slider. This is automatically set to a default value when the flag is clicked. The lower this value, the lower resolution of the rendering engine. For DEMO MODE, this is automatically set to 16. Otherwise, the default is 6. FOV is always defaulted at 60, and shouldn't impact overall performance. If lag is still a problem, or you want better definition at higher RES values, you can also try running this in TurboWarp here: https://turbowarp/org/1179627709/ With standard Turbowarp, you can still acheive around 30 FPS with a RES of 1! 1.2 |Unlocking Pointerlock| Want to play the game with Pointerlock? Well, Scratch doesn't support this feature. However, this game is fully compatible with TurboWarp's Pointerlock feature! Try: https://experiments.turbowarp.org/pointerlock/1179627709/ 1.3 |What can you find?| This game is full of hidden features and gems - see if you can discover them through playing the game! Don't cheat and look inside! If you do find out what they are, don't share them in the comments, or we'll have to change them! 2. |Credits| - |Credits Contents| 2.1. Special Thanks 2.2 Music and Sound 2.3 Textures 2.1 |Special Thanks| Thanks to for the suggestion of a Robot-themed game. Of course, as this is our first ever 3d game of this kind, this engine is borrowed from a very popular Raycasting tutorial series by . But we have made many additions of our own! Font is Agency FB. 2.2 |Music and Sound| Music from Pixabay Sound effects from Pixabay 2.3 |Textures| 2.31 Textures from 's original scanner are mostly from OpenGameArt.org + a few from minecraft mods. 2.32 New Textures from sprite sheet 16x16px seamless textures by PiiiXL, used under the CC 4.0 licence (https://creativecommons.org/licenses/by/4.0/deed.en)