On January 18, 2024, I created this account with the goal of creating games, animations, and music for everyone. That same day, I created my first project. It was coded terribly, with separate sprites for every cat that bounced around the screen making that god-awful sound. It got one like and one favorite, and that one was me. On January 19, 2024, I created Scratch Run. It was my first real game, where the only premise was to run away from the cleverly named "Evil Scratch." For about a year after that, constant updates rolled out making minor improvements. It still remained the same in terms of its simple gameplay. On January 23, 2024, I made Taco Box. It was my second game, with simple catcher game gameplay. It was simple, but I released various updates to improve a bit on it. It wasn't very popular, but it was a fun game. Sometime in February of 2024, I made Tacogotchi. It was my most complex game, and I ended up releasing tons of updates revamping the game over and over. I even released different versions of the game. I ended up accidentally unsharing it, so I can't share the exact date it was created. It was one of the games I was most proud of, but it had a lot of bugs that I'm not going to bother fixing. On June 2, 2024, I released The Forest. It was my first animation that I actually animated properly without using motion blocks. I never made Part 2. On September 15, 2024, I made my first music project, which I named Rocks Rolling. It was such a stupid name, and it was a pun on Rock n' Roll. It still sounds kind of decent, but I think there was a bit more I could have added. It's amazing to think how much I've grown in music. On September 25, 2024, I created Random Car Game. This was my first game in a while since Tacogotchi, and it wasn't very good. It did, however, include smoother movement compared to my older games. I unfortunately knew nothing about at the time, so it handled nothing like a real car. On October 18, 2024, I got 50 followers. It was exactly what I wanted for my birthday, which was five days before. I remember I said, "I never thought I would get this far," and I've said that again after every milestone I've reached. On January 18, 2025, I released my one-year anniversary project: Ducky. It was a recreation of an old game I had made on Microsoft MakeCode Arcade. It was absolutely incredible to make that project. On April 30, 2025, I created Rocket Simulator. It was incredible that it got over 1,200 views despite it being a remix of another project by . I think putting it in the Scratch Design Studio was part of it. But it was also a great game, with game mechanics more complex than any other project I had made. I want to thank all 96 of you for supporting me along the way. It's amazing to think how much I've grown, not only as a Scratcher, but as a person. I'm two years older now, two years more mature now, and two years more experienced now. On January 18, 2026, I released this project. And I'm grateful for all of you that supported me along the way. Thank you.