This is an art template for my upcoming fishing game, I plan this game to be one of the most realistic games gameplay wise I'll tell ya'll more about this "realistic" stuff to expect 1. Paychecks 2. Here's how the fishing mechanics will work Put in bait > cast > wait till fish strikes > fish pulls > a minigame where the fish trys to pull on the reel starts, you have to pull harder than the fish for a bit ( time depends on fish rarity and weight ) > reel rod > fish caught > Keep or release 3. Cars, and boats, cars and boats can work as a storage and traveling source. 4. Rod durablity. Rod durability basically works like this: The harder you pull on your fishing rod the more durability you lose, if you put too much strenght into the rod the fishing stops and your rod breaks.