Space or Click Hypercurrent (Autobot) - Alt Mode: High-speed hydrofoil speedboat - Weapons: - Twin plasma torpedo launchers - Deployable energy harpoon for disabling enemy vessels - Sonic disruptors to interfere with underwater communications - Abilities: - Extreme agility on water, capable of tight maneuvers - Advanced sonar and radar detection systems - Can briefly skim across land surfaces using hover thrusters - Weaknesses: - Limited effectiveness in land combat - Vulnerable to freezing temperatures that slow his speed systems - Overconfidence in high-speed chases can put him in dangerous situations Minebreaker (Decepticon) - Alt Mode: Armored minesweeper - Weapons: - Deployable seismic charges to detonate hidden explosives -Machineguns to battle Decepticons - Abilities: - Resistant to landmies and other explosives - Weaknesses: - Slow and heavy, making him vulnerable to faster enemies - Struggles in humid or warm environments where his systems overheat - Limited range weapons make him reliant on close-quarters combat
@Kamenranger12 for the protoforms and @Megaboy_X for the Brawl model.