Adventure Run but a little different: UN_Entity joined the game. UUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNN!!! You died to UN. (Secret) Die about 19 times after Healthy costume, and you will go UNMode.
Thank you to @IFindMyselfFunny for making the original game: Adventure Run! (DO NOT PLAY THIS GAME) All I did was remix this and invited UN_ Entity to play with the user. If you didn't know, this is obviously a horror game, according to IFindMyselfFunny - and I will keep it, but with a twist. UPDATES: v0.01: - Added new thumbnail - Fixed bugs v0.2: - Added UNMode. - Fixed more bugs, reduced excess blank sprite lag. v0.3: - Fixed words & word position for Game Over to UN_Failure. - Edited Catcher appearance during UNMode. - Fixed even more bugs. v0.4: - Reduced even more lag by removing excess coding and cleaning areas. - Edited area (sprite) view. - Edited hinters. - Added damage effect + a new scare entity (not visible; there is a 1/200 chance you will encounter it) scream to troll user. v0.45: - Fixed coding lines. - Fixed Second Half Maps (sprite). - Catcher is officially more vulnerable when UNMode is activated. v0.5: - (RARE) Catcher can now become UNCatcher, which will advance the entity to a next level survival. - Cleaned messy coding and unused lines. - Right now, the real world appearance is cranky and I will fix it later. (it still works though.)