This project is a recreation of a technique in Super Paper Mario called "flipping." With a push of a button, you can change your perspective, completely transforming the layout of the level. Platforms that block your way in 2D might just be props in 3D, or unreachable platforms in 3D will look and act perfectly normal in 2D. I do not intend to turn this into a full game. I appreciate the support, though. Controls: WASD or arrow keys to move Space to jump Q to flip
Thanks to Nintendo for developing Super Paper Mario, and inspiring this project. Changelog: May 31, 2025 - 0.0 Initial release May 19, 2026 - 0.1 Fixed player physics