Go to thr # --- Check for wins and losses --- # # G1: CALL collide_sprites with allies and enemies collide_sprites(allies, enemies) # H1: CALL game_continue with allies and enemies # and assign the result to playing game_continue(allies, enemies) #### ---- DRAWING ---- #### # --- Draw scene --- # # B3: Draw the background background.draw() # E5: For each sprite in