Plans for V.0.1.0: Name: the revival!! I have no idea when this update will finish (Just realized the spaces before the dashes don't appear so the changelog looks horrible. My bad guys) Gameplay -Auto ammo-replenisher -Can be upgraded like the auto-repair -Armored stickman -More health (3 to be exact), slower than normal stickman -Appears on Day 6 -Drones -Two health, flies in the air, and deals little damage -Anti-air defense required to automate air defense -Appears on Day 9 -Bombers -One health, ground unit, when touches base it will explode and deal 10 damage -Appears on Day 11 -Laser turrets/turrets -Shoots with bullets, can damage ground troops cannot aim at air (Regular Turrets) -Shoots lasers, aims at the air but cannot shoot at the ground. First air defense (Laser Turrets) -Parachute ambushes -Self explanatory. Appears on Day 7 -Airships -Air tank, 10 health, does not do a lot of damage, very slow -Appears on Day 15 -Bosses -Bosses will appear on milestone days, currently the only boss is the Brute and it appears on Day 10 -Missile Silo Rework -Random targeting -> Ground targeting -Consistent shoot speed -> Burst of 4, slower recharge -Visual Remake -I did this to help the missile silo perform better since it felt kind of bad, also considering there aren't many defenses yet Visual -Revamped clouds -New cloud type -Remade crosshair -Fixed code for death animations -Still may be buggy (especially with snipers), but works a little better -Increased possible walking distance for stickmen on title screen, again (Other time not included in change logs. Change logs will be more thorough from now on) Other -Added title screen music -Credited in credits button -Added credits button -Very bare-bones as of writing this -Added settings button -Volume, baby toggle, season toggle -Added more stuff going on in the menu screen -Destroyed buildings, armored vehicles -Added different seasons (winter, fall, easter) Dev notes: I crammed so much stuff into this update I changed it from V.0.0.4 to V.0.1.0 ... If this isn't saying something about my tendency to not stop adding stuff into updates. Inspired by the flash game series "Storm the House" Click - Shoot Space - Reload ...Type "cheats" to get infinite money and health Each day lasts for 90 seconds (1.5 minutes) BETA TESTING (will have unfinished features) V.0.0.3 -Added missile silo upgrade -Shoots missiles with splash damage -Added sniper upgrade -Shoots enemies at intervals