Renderer with multi-triangle rendering. Theoretically no limit to triangles. Might turn this into a simple 3D renderer using some form of projection matrix Format triangles in this format: (X1,Y1),(X2,Y2),(X3,Y3) e.g. (54,56),(0,75),(134,-78) IT WILL NOT WORK WITHOUT TRIANGLES IN THIS FORMAT
Yes I know there are 3D renderers in Scratch that are more efficient than this, that don't have the flickering issue, I just wanted to make something that uses ONLY triangles and is relatively simple.