note: i remixed it on my alt for a better presentation format, but i reccomend remixing/using this one for an easier implementation into your own games. arrow keys and v key see inside for more info about how this works. I remember someone suggesting this to me in the forums, although i forgot their username. i'll try and search it up in the meantime, so when i find it i'll link it here.
How this is useful: this can be used in order to activate a manual trigger for a button that otherwise would need a whole new variable. condensing it down to one list makes it a viable option for streamlining code and debugging. for instance, the v key now changes the color of the bean. again, idk if this is too complicated or if i'm missing something, so please suggest improvements to this system. Cheers!