>Regular bullets won't even leave a mark. And besides, it's much too far away. >Instead, aim at the core it sends out every couple of attacks. >Defeat this freak of un-nature, and the entire facility will be soon to follow. >Good luck. "Hover your mouse over the options on the select menu and hit the spacebar to select. Left Right Arrows - Move Up Arrow - Jump Z = Dash type ability X = Extra Jump type ability C = Parry when projectiles are close to Scratch F = Special Gimmick Space= Shoot Down while in air - Quickfall" >Oh yeah if you stay on a rising platform for too long you won't be able to walk off it.
Credits to REGRETEVATOR for the music Deltarune for most of the sound effects And of course, @orangeyoshi0800 for the original project (And in turn, any credits he put in his project) (turns out scratch doesn't take WAVs very well) (I fixed the low quality audio by making audacity create mp3s instead)