See inside. Stats: The stats shown are for a Level 10 Shroomish, which will be the Grass-type starter in this game. Some things should be pointed out: - The stats grow based on level and another factor that will be added in soon. - A random number between 1 and 31 is picked for the IV's of each stat, which plays a part in determining the final result. - A random number between 1 and 85 is picked for the EV's of each stat, which plays a part in determining the final result. On average, its HP will be the highest stat, with Defense and Special Defense following close up. The Attack, Special Attack, and Speed stats are usually mediocre in comparison with the former three. Catching: First, the wild Meowth's HP stat is calculated. Note that in the game all wild Pokemon's stats will be calculated so the game will not load up an error when its summary is viewed. You are trying to catch a wild Level 4 Meowth. Meowth's catch rate is 255. When you start up the script, a random ball between a Poké Ball, a Great Ball, and an Ultra Ball. Each one has an effect on if you will catch it.
This project is intended just for resource by the CMCH Crew, but you can use them for your game if you'd like to.