Robot Revolt: We Let Them Cook Get ready to jump back into the chaotic world of Robot Revolt, now with fan-requested features and some fresh twists! This game is all about navigating tricky levels filled with dangerous enemies and hidden traps, but now things just got way more intense. You’ll have to watch your step because spike traps are scattered throughout the map — one wrong move and Scratch Cat's done for. But that’s not all! Invisible robot laser snipers are now stalking the battlefield, firing deadly shots from unexpected places. You can’t see them, so stay alert and use your skills and Power Sword to dodge their lasers or block them before they get you. Besides avoiding traps and snipers, you’ll need to strategize and upgrade Scratch Cat to survive longer against waves of enemies. Collect power-ups, unlock cool abilities, and test your reflexes in fast-paced battles. Whether you’re playing solo or competing with friends, every round is packed with action and surprises. We definitely let these robots cook — so prepare for some seriously intense and unpredictable gameplay. Can you survive the revolt and come out on top? (ChatGPT wrote this btw) s for sword space for laser(the laser controls are the same for spaceship mode) a to transform into spaceship, the movement and fighting controls are the same in spaceship mode d to shoot smg Let me know what your favorite ability/weapon is in the comments! turbowarp for faster performance: https://turbowarp.org/945239037 also anyone know how to actually get the items to go on different levels? ive tried it doesnt work, plz look through the code if u can.
You guys asked for this. We let you guys cook, and this is the result. If you're looking for someone to blame, look in the mirror, lil' bro. thanks to puppy_777 for basic game engine; i just added more enemies and new items. If you wanna see all the versions, click here: https://scratch.mit.edu/projects/945239037/remixtree/ i am always adding new things, so if there is something you would like to see in the game, tell me in the comments! Update requests: UPDATE LOG: 1/1/24: game released. 1/1/24: power sword recipe added. 1/4/24: NOOOOOOO I ACCIDENTALLY DELETED THE TEXT ENGINE SPRITE IM SO SORRY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 1/4/24: Added magic sapling Changed look of laser. Added Health Bar. Added Stone item to game. 1/31/24: removed stone and magic sapling. i accidentally broke the sword crafting somehow, if anyone looks through the code and finds a solution could you please tell me? id like to get it fixed. 2/3/24: fixed sword somehow added game over screen 4/23/24: updated health bar script. sorry it's a lot harder. 4/26/24: boss out of beta. now officialy ready for game. Added Bone Sickle item. I might use the bone sickle again if i make lore for this game which i might not, but it doesn't do anything yet. Added crouching. it glitches for a second but if u hold it down it will crouch for as long as u hold it down. Another boss added. more levels added. More enemies on new levels. No promises yet, but soon there might be a new enemy added to the game- check in the robot costumes to see the prototype design! 5/15/24: bone sickle no longer accessible. added Enderite Helmet (not accessible). first boss now takes 3 hits to kill. 5/23/24:New robot is not coming into the game sorry 5/27/24:Healing Flask added... not accessible as of yet. 2-12-25: Added TP function, use to tp out of a wall or the ground. 3-14-25, added smg, you get it at beginning, no crafting required! press d to shoot it. 3-14-25 FINALLY GOT SWORD TO DAMAGE ENEMIES!!!!! (if u wondering why it damages u too look at lore above) 3-15-25: Added Bullets item, you now need the bullets to fire your smg, (obvi) changed the thumbnail. Changed firerate of smg, it was a little too overpowered. Added traps, will keep developing them they kill you instantly, so avoid them...(duh);) 3-16-25 Got traps out of beta 3-17-25: Added a soundtrack, may sound familiar...(wink wink) 3-18-25 Changed controls(see above) 4/28/25: changed the description 5/25/25: updated description again