-Controls- Z and X to select and cancel, arrow keys to move -Tips- An attacks color will show what party member it will hit. Gray attacks don't hit anyone, and green/teal ones hit your whole party. Recommended to spy enemy (in tactics) to see their HP -Statuses- Frozen and Stun: Skips holder's turn Decreased Accuracy: Enemy's attacks will either be slowed down, less accurate, or vanish entirely. Your attacks have a higher chance of missing. Confusion: Enemy's attacks have a chance to vanish entirely, and have them take damage instead. Your attacks have a chance of hitting allies instead.
-Backstory Behind the Project- Ok so basically near the end of last school year, my friends and I had a funny idea for a little manga we would work on for fun, and then we just kinda decided we were to lazy to draw panels, and decided it would be better as a video game instead... Suffice to say I started making this battle test as a little idea for what a battle in the game would look like (although we agreed if we made the full game it wouldn't be on scratch). We kinda stopped working on the project. Cut to now, where I found it in the pits of my unfinished projects, and the fact I haven't posted in 18 millennia, I thought it would be fun to start work on it again, so here we are now! If you want to see more of this game or characters in the future, let me know! Maybe I'll share some more lore or make another battle for fun lol. Also uhh, this is NOT what the art was planned to look like for a proper gamemaker game lol. I just made my own art for this test, trust our actual art would be wayyy better (my friends can actually draw???) -Credits- Thanks to my friend for making the peak music! And Kenshi Yonezu for the 5% for the battle music to be replaced by Iris Out T-T