This is my gravity simulator. It is a tutorial because it not only shows the code, it also includes physics. This gravity simulator is different because things do not fall at a constant rate, but the rate in which the sprite will fall will change. ------------------------------------------------------------------------- It is also important to note that a step is a meter, so the max speed that the sprite will fall is 9.8 step a second. ------------------------------------------------------------------------- Instructions: After reading the introduction, (if you read this, the instructions are very similar so you could skip it), press SPACE. Then, you will see the ball physics. ------------------------------------------------------------------------- #games #tutorials #animations
1. Executive Director, Producer, Designer, and Programmer: random_ME_Theo 2. Editor: Isaac 3. Assistant Designer: None 4. Assistant Editor: DragonitelsAwesome -------------------------------------------------------------------------If you would like to replicate a similar code, please press see inside to understand the code mechanics. I encourage you, however, to make some different changes in the code. Make sure you credit me. All I ask is that you heart and favorite this code if you choose to use this code yourself. ------------------------------------------------------------------------- Please comment your suggestions. When I make an update of this gravity simulator (v.2.0), with new features, better and more complex ball physics, and a gameplay to entertain, (which will come out soon), anyone who has comment useful suggestions will be noted under assistant editor and assistant designer. I will tell you directly after you comment your suggestions if the feedback was helpful enough to be noted. Comments like, "make it better" will be not counted. ------------------------------------------------------------------------- Comments that are mean will be deleted. Repeated offenses will be reported. Otherwise, comments are encouraged. ------------------------------------------------------------------------- Thanks, and remember please heart and favorite. If you enjoyed it, make sure you tell your friends and family, and comment about it in discussion forums. ------------------------------------------------------------------------- Annoucements: Opening Message - 6/1/2925 8:31 PM This is my gravity simulator. It is a tutorial because it not only shows the code, it also includes physics. This gravity simulator is different because things do not fall at a constant rate, but the rate in which the sprite will fall will change. ------------------------------------------------------------------------- Update v.2.0 Possible Ideas (please help) Using this to create an animation - Isaac Newton discovering gravity - other ideas? -------------------------------------------------------------------------Note: You can drag the ball. Don't try to drag it after it bounces once, because it glitches.