Levels so far: 21 The lobby Habitable zone Pipe dreams Electrical station Abandoned office Terror hotel Lights out Thalassophobia Cave system The suburbs Wheat field Concrete jungle REDACTED Infinite hotel Paradise world Futuristic halls Mental asylum Abandoned carrier Memories Attic floorboards Warehouse maze
If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately three hundred and fifty million square kilometres of randomly segmented empty rooms to be trapped in God save you if you hear something wandering around nearby, because it sure as hell has heard you.