- TURBOWARP RECOMMENDED - Link: https://turbowarp.org/1184146314/fullscreen?interpolate&hqpen&clones=Infinity Jump: Space / W / Up arrow / tap Pause: P Toggle quality: L Menu: Green flag Start over: R (in pause menu) Practice mode: V (in pause menu) Create checkpoint: Z (practice mode) Tags: #geometrydash #gd #robtop #games #griffpatch #mod #subzero #geometryjump #geometrydashsubzero #archive #copyright #griffpatch
All rights belong to Robtop Games Enable practice mode via pause menu. Do not enable Remove Fencing if you are using TurboWarp. Level 1 - 3 are availble on the menu. If you want level 4 - 8, manually open them through the "Level#" variable. (4-8 are still very buggy) just another random remix of GD Scratch. but there is.. PRACTICE MODE!!! and also some cool stuff :) (revamped menu and pause) Credit to @griffpatch for the original version Update notes: - January 18, 2026: Bugfix in progress. 3 first levels will still be normal. Other levels' ship mode might be very buggy instead of cube only. - November 23, 2025: Fixed practice mode a little. Added level 7 and 8, but still buggy. I just found out that @griffpatch 's original project got copyright striked so he unshared his project. - August 15, 2025: No updates today. Just to tell that I am in school now and there would not be frequent updates anymore. By the way, I'm working on importing more official levels! Credit to their creators. - August 2, 2025: Changed the orb costume so it look more realastic. - August 1, 2025: Now there is actually a "cube portal", so the player won't just switch mode by going through a random pink portal. Minor fixes to practice mode. - July 32, 2025: Modified player trail, again. - July 27, 2025: Fixed bugs. - July 25, 2025: Fixed progress percentage, minor updates to the trail. - July 24, 2025: Now the player trail will only appear at the level complete scene, like the original game. Also changed level complete player gravity so it's closer to the original game. Progress percentage has now been implemented. - July 22, 2025: Practice mode is now fixed and working! Also checkpoint now saves player's jump intensity. Also fully fixed the lag in checkpoint creation. Progress bar is now added. You can enable progress bar or player trail through pause menu. Progress percentage (the one that shows on screen) is not implemented yet. Revamped level complete screen. - July 20, 2025: Minor changes to the player trail effect, checkpoints suddenly stopped working. - July 19, 2025: Added player trail, revamped level/practice complete screen, made menu animations faster. Also working on mobile support, added pause button, even though the pause menu is not mobile-friendly yet. Score variables on game are now hidden and can be shown in pause menu. - July 15, 2025: Added checkpoint diamond fading near screen edge. - July 14, 2025: Added the feature to undo checkpoint creation! Auto checkpoints are not planned yet. - July 10, 2025: Fixed a little bug related to the checkpoint position saving. - June 24, 2025: Minor updates to the menu. - June 20, 2025: Minor fixes. Upon today, I have moved to a colab project with @neilmachado , so this one will get less updates. - June 17, 2025: Minor update for practice mode. - June 15, 2025: Fixed a main menu bug that happens after finishing a level in practice mode. - June 14, 2025: Project stop bug fixed! - June 13, 2025: Worked with @neilmachado to try to fix the stop bug, had some interesting discoveries. - June 12, 2025: Fixed a bug in practice mode that makes the player invisible after respawning from checkpoint. - June 10, 2025: New thumbnail, slightly reduced the lag in practice mode, improved UI. - June 9, 2025: Added practice mode in beta. - June 4, 2025: Shared project, added pause menu and menu music. Known issues: - [NEW] WTH is going on with the checkpoint diamond... Well, this is actually fixed, but not published yet. I'm planning to upload that fix along with a bigger update. - The progress bar is still visible in the main menu. - When you undo a checkpoint creation, all checkpoint diamonds on the level will disappear even only 1 checkpoint is deleted in the checkpoint list. - If you place a lot of checkpoints in a short moment, the game might turn laggy. (practice mode is not and will be never designed for the level editing mode)