The apocalypse begins when sunlight itself becomes anomalous. Rather than nourishing life, it melts all living creatures exposed to it into a wax-like, fleshy sludge, while somehow keeping them conscious and alive. These grotesque, melted beings—once human or animal—retain some form of awareness, mobility, and emotion. Many of them are driven mad by their condition, while others seek companionship in horrifying ways, such as forcing their liquid bodies onto others in a twisted attempt at merging. Cause: An anomalous transformation of sunlight. Effect on Humans & Animals: Exposure causes bodies to melt into a viscous, gelatinous mass resembling flesh wax. Victims remain cognitively aware. Behavior of Infected: They become monstrous, yet emotionally driven. Some weep. Some plead. Some try to "save" others by forcing them into the sun. The Sun: Now considered the ultimate threat. The apocalypse is not nuclear or zombie-based—it’s daylight itself. Survivors: Hide in darkness—underground, in bunkers, or inside buildings without windows. Any exposure to sunlight is fatal. Society's Collapse: The world’s infrastructure disintegrates almost overnight. Most cities are abandoned or overrun by melted horrors. The tone is deeply melancholic and disturbing. It's not just horror—it's tragedy. The melted people aren't entirely evil; they often appear to be in emotional pain. The world is silent, dripping, and haunted by the echoes of what once was. There is no real hope of reversal—daylight is now death, and the night is your only friend.