--WASD - Move --E - Interact/Pick Up Item --X - Sprint (fast but loud) --C - Crouch (slow but quiet) --SPACE - Mash when stuck in a bear trap (On phone? Tap the gear icon and set Mobile Mode to 1!) OBJECTIVE: -Unlock the basement door by collecting and using items.
NOTE: This project contains some loud noises/music but has no in-your-face jumpscares. Planned Features: -Interactable Objects and Items -Neighbor Tasks (tv, eating, sleeping, etc.) -Better SFX (some is still placeholder) Known Bugs: -Neighbor rarely getting stuck (maybe fixed?) -Glitchy doors -Neighbor not checking suspected point properly -Mobile interact button sometimes getting stuck CREDITS: --Game directly inspired by/based on Hello Neighbor. --AI is based on griffpatch's pathfinding algorithm. --Most code by me. (with the exception of griffpatch) --Art by me but inspired by Hello Neighbor. --Music and SFX from Hello Neighbor, some are stock.