Aditions : BOSS BLINDS Manacle - -1 hand size neddle - set hands to 1 but halve as strong water - set discards to 0 Wall - 2x more score requerment then the other boss blinds Half empty ( first boss blind what isn't from the base game ! ) - first scored hand gives negative score Celing - -1 play size Eye - can't play the same hand type twice Head - debuffs hearts Window- debuffs daimonds Club - debuffs clubs Goat - debuffs spades Clock - increces 0.1x requierment for every 50/game speed seconds spent this ante VOUCHERS - barger and ( one is upgrade of the other ) trader vouchers . barger makes selled things give 2x more $ and trader makes first tarot or planet prety much sold - holder and hoarder - one gives +1 play size and the other +2 making together posible playing entiere hand without touching on hand size shinanigs . not too op just extra discarded cards if you realy think about it PLANET CARDS - Satelite - gives TWO levels to hands what weren't played before - for those who aren't sure what hands to play JOKERS - pilot joker - 6$ - a rare joker what gives +10 chips to the joker when high card is played but +100 chips instead if it beats the blind - Sleepy Joker - 3$ - comon joker what gives +4 mult and +2$ at last hand -Racer Joker - 3$ - comon joker what gives -3 hands , 4x mult and 4x chips . - Throwback - uncomon - gains x0.5 mult per skip used while having it (A.K.A demo version) - Swaped Joker - +2 mult to this joker for each conseciutive non-reapiting hand type . hand resets each round - 8 ball - comon - now costs 7 $ and has 1 in 2 instead of 1 in 4 . - Atracion map - comon - gives x0.2 for each unique poker hand played this run - Richmond Joker - CURSED (this rarity tries to make jokers what are hard to use(inspierd by cryptid)) - +7 intrest cap -1$ at the end of a round -Part-Jober - cursed - costs -10$ , gives 2$ per round but it selling it costs half your money JIMBO - uncomon - +5 hand size 10's held in hand give +8 mult and +30 chips . -1 joker slot Stock up - cursed - -3 hand size , +1 hand size and +30 chips to this joker at the end of round Conspiracy Joker - comon - + 18 mult if hand contains four of a kind Insane Joker - comon - +30 mult if hand contains five of a kind Lost Joker - comon - +9 mult for every _____ of a kind what this hand contains Theory Joker - + 140 chips if hand contains four of a kind Genius Joker - + 210 chips if hand contains five of a kind Kind Joker - +65 chips for every _____ of a kind what this hand contains Small Bin - cursed - 2$ - -1 play size +3 discards RNA - uncomon - 6$ - destroys all played cards on the last hand lemon - 4$ - comon - if mult doesn't exceed chips at the end of scoring then 2x chips TAROT CARDS - strength - was in the code and had a sprite but its code was just a sun so I made it do thing what strength in a base game - death - tarot from a base game what converts leftmost card to the rightmost card ! ( no select limit ! ) DECKS - purple deck what starts you with 8 ball . made , beacuse A spefic jokers early give more of direction for the run and B tarot class for maniacs . TAGS reroll - rerolls the blind sea wheel - guarente win on the next hand STAKES blue stake - -1 discard and all efects of stakes before ( red and white stake ) Yellow stake - -4$ at the start and all efects of stakes before Hands: -Six of a Kind -Seven of a Kind -Eight of a Kind -Flush Six -Flush Seven -Flush Eight -"Unique" cards ( 10 cards what don't make any other hand ) (50x10)