CONTROLS: WASD or ARROW KEYS to move. Space to Sprint. Mouse to Aim. V to Shoot if you have Ammo. 0 to see how many pearls you have. Collect Fuel for your Boat on the right to progress. Click the covert button to turn your wood and coal into fuel. Shoot the zombies to get rid of them. Don't swim, and don't get caught. See how long you can last! STORY: Five Years after the Bio-War, you're setting sail! Armed only with an empty revolver and a full tank of fuel, you are tasked with looking for any remaining life in a cluster of land in the Pacific, known only in urban legends as the Zombie Islands.
A heart and star would be appreciated. This took a lot of work and I am very proud of it. This took about three days of hyper-focus to make. During the process of making this I found solutions for problems I've had with coding in the past, specifically around the moving environment, but it seems to work so I'm glad. Right now it's kind of just 'Clean the Beach Simulator' with a zombie twist, but I wanna change that soon. I've got a lot of ideas for this game, so here are a list of potential updates: - UI for seeing how many pearls you have - More monsters besides zombies. - Maybe some lore building. - More weapons. - Crafting system. - End? If you find any bugs or have any suggestions please comment below, I will take them into consideration. CHANGE LOG: V. 1.0 - Made the game. V. 1.1 - Added healing and use for Aid Kits. V. 1.2 - Added Store V. 1.3 - Added use for SPAN V.1.4 - Added Tag Counter V. 1.5 - Changed Store Options