An animation testing project for DELTARUNE's Roaring Knight. Adjustments include: Size Left-Right Rotation X-Position Y-Position Direction (Different L+R Variant) Speed Height Clone/Trail Customization (Rate, Speed, and Fate) Clone Backing Type (Different Left/Right/Down/Up Variants) Ability to hide all Variables Original flying script: https://scratch.mit.edu/projects/112069342/ Updates: - Added snow, increased HIM patterns and added a fade. - Snow now fades away. Planning new variables. - Added those new variables I was planning as a 1000 view reward. - Variable positions have been fixed, the HIM colors and appearance are different, snow fades faster, and a new backing variable. Thanks for 1,600 views! - Added backing directions, changed animation scripts, and fixed minor bug where the snow was over the Knight. - Changed snow position to not overlap the fountain. - Deleted animations.