Use WAD or arrow keys to move and jump. Perform a wall jump by holding up and jumping against a wall while moving. Black is ground, gray is you, green is the goal, blue is a checkpoint and cyan an unobtained checkpoint. Just don't touch red. 1.0 - release 1.1 - added practice mode 1.1.1 - bug fixes 1.1.2 - probably more fixes
HINTS TO BEAT THE GAME CAN BE FOUND IN THE BOTTOM OF THIS TEXT. THE GAME WORKS ONLY IN FULLSCREEN. If your device is still too small, suggest an update. The game contains actual 30FPS frame perfects. If your device lags, go to https://turbowarp.org/990250988 to reduce lag. I have beaten the easy mode in 15 minutes and proven it possible. With manual testing, variables and a lot of calculating I can say that the Normal mode is theoretically possible, too. Hints (to make this physically possible): 1st checkpoint: press jump for one frame and when near the top of the jump, go right and fall into the checkpoint. 2nd checkpoint: only in fullscreen. hold jump and go first right and then left, "hugging" the wall to clip above it and to get the checkpoint. 3rd checkpoint: only in fullscreen. Drop and gain a tiny bit of speed while falling left against the wall to wall jump from it (make sure to hold during the wall jump), using it to jump up, drop down and go left to the next checkpoint. 4th checkpoint: gain full speed and at the edge of the last block make a jump holding for one frame. Stop moving halfway the jump and go left. 5th checkpoint: make a jump smaller than a full jump but higher than a one-frame one. Start going right at the start of the jump and stop when falling. Do not fall on the platform midway jump, but straight down the other side and press right at the end. 6th checkpoint: gain speed and make a full jump to get to make a wall jump and get to the checkpoint. It is needed to hold jump after setting off the wall. 7th checkpoint: go left and make an almost full jump from the very edge of the platform. Then drop to the checkpoint. 8th checkpoint: in easy mode, you need to input right key for about one or two frames, then start holding jump and continue pressing right. If the wall jump is initiated, you need to immediately stop pressing right and change to left while still holding the jump. In normal mode, it's the same instructions, but you have to be aligned pixel-perfectly into the place where the checkpoint would be. 9th checkpoint: make a one-frame jump and a frame after initiating it start holding left to eventually make a full-height wall jump to the right, dropping to the checkpoint. 10th checkpoint: when dropping down, it's easy to finish by "hugging" a bit the platform from the side in the first frames. Make a small left at the very end of the fall and you should be all right. 11th checkpoint: make a one-frame jump from the very edge of the platform and drop down to the checkpoint using a small right press. 12th checkpoint: get the speed and make a full jump at the edge of the last platform. At the top of the jump, go left and fall to the checkpoint. 13th checkpoint: make a full jump to the right, then straight up and touch the checkpoint. 14th checkpoint: jump straight up and gain the checkpoint by pressing left. 15th checkpoint: jump right with a one-frame jump, make a decent-size walljump, hold left and pray for luck. 16th checkpoint: easiest in fullscreen. BEFORE THE JUMP, GO A LITTLE RIGHT. Then accelerate towards the edge, make a one-frame jump there and keep holding left. Pray, again, for luck. 17th checkpoint: in normal mode, align your character perfectly. Then, not depending on the gamemode, make a one-frame jump and start holding left almost simultaneously. No need to pray this time. 18th checkpoint: the hardest checkpoint to get. You need to go left, drop and then go right, make a frame perfect wall jump, hit the ceiling, fall more, go right and make another wall jump after which you can stop movement on top of the first or the second platform. Goal: only on fullscreen. Align yourself perfectly in normal mode, then, not depending on the mode, just hold right and you will fall down all good. Then make a frame perfect one-frame jump and stop pressing the right key a bit after hitting the ceiling of the platform above. Finally, gain speed and make a frame perfect one-frame jump, stop movement at the top and fall to the goal.