Player 1: wasd to move, f for normal attack, g for special attack, h for shield, s + h for taunt Player 2: arrow keys to move, m for normal attack, n for special attack, b for shield, down arrow + b for taunt Press i to show hitboxes Press zero to mute/unmute How to play: Use a combination of movement inputs and attack inputs to use your normals and specials. You can perform neutral attacks, forward attacks, backwards attacks, and down attacks, as well as attack in the air. Knockdown system: When a player is hit into the edge of the screen, they become knocked down. They become completely invulnerable when knocked down, and can do a get up with up input that gives them 1 second of invincibility, or do a get up attack with either attack input. Defensive options: When shielding, you take reduced damage but can't move. If you successfully block an attack you are given 0.5 seconds of invincibility, allowing you to do a follow up attack. You cannot block aerial attacks. The shield has a short cooldown after use. Pressing the shield button in the air allows you to air dodge. Air dodging gives you 0.5 seconds of invincibility and makes you unable to attack until you land.
Hehe, I made the music! (PLEASE MWS EDIT THE SCRIPT FOR THE MUSIC! Whenever g is pressed, it resets.)