Never made a list to do, well, anything really, and I've never seen it used for status conditions in a defenders project, but I think it might be the best way to do 'em. This has become better than normal defenders projects at this point lol
Major changes: -Overhauled enemy system -Buffed wizard and added the frost spell. Moderate changes: -Sword cat now uses another invisible hitbox to determine when to attack, so he no longer uselessly swings at enemies out of range -Commando cats now have an actual ability, they move WAY faster until they get hit. -General cats also have an ability, granting a 30% speed boost to nearby allies. -Electric Cat has been given the same ability as Commando, but has had most of his HP removed. -Gun cat now has a small chance to fire piercing or explosive rounds. -Fixed Gun Cat gliding so he glides randomly and covers more ground (Scratchy tried to give him smart walking but it just goes in front of the original sprite, not the clones.) However, I gave him a line of sight so he doesn't shoot uselessly if he cant reasonably hit anything. I also gave his bullets some spread. Minor changes: -Expanded castle shadows -Made Murderswarm track quieter -Removed Harvest Dawn as it doesn't fit with the other tracks. -New track: Gelatinous Monarch by Heart Plus Up! -Fixed a bit of asymmetry in the castle design, or at least tried to.