DONT FORGET TO LIKE AND FAVORITE AS WELL AS FOLLOW <3 10,000 Blocks and counting wasd to move e to interact c to crouch mouse to look around! It is okay to die, use what you've learnt from each attempt to get better!!!
USE TURBOWARP Full Release! Stay tuned for updates on my profile!!! ------------------------------------------------------------------------- Few designs-R_Prasil Playtesters: Byloczek THE_CHICKY_OF_COOL Flametrailz r_prasil butmany imapice_ofgarbage13 ChickenDestroyer322 ------------------------------------------------------------------------- PLEASE DO NOT TAKE CREDIT FOR ANY OF MY WORKS UNLESS MENTIONED IN THIS LIST BELOW: -Lsplash and Redibles for the main game idea and also a couple soundtracks -NO ONE ELSE FOR NOW... Might hire a few ppl.. Devlogs: 09/6/2025 - Added movement and first 2 room designs 10/6/2025 - Added functioning doors, 2 more rooms, Cupboards, RUSH 11/6/2025 - Functioning loot (Gold Flashlight, lighter battery and bandage) and Ambush (+Wally West variant) and dark rooms 13/06/25 - added health bar, screech and better rush and ambush pathfinding (going to the next room wont kill rush/ambush) 14/06/25-Added durability bars to items that need it and made bandages and batteries functional The week after (15/06/25-23/06/25) - Minor designs fixes and bug fixes, Added eyes and halt as well as dupe and accurate door numbers displayed on doors. Design fixes include: -Rooms now overall darker -Light is more effective 23/06/25-15/07/25 - FIGURE PATHFINDING FINALLY WORKSSS!!!! will work on the rest of door 50 soon >:) 17/07/25-Upgrded pathfinding, still a bit bugged tho 20/07/25 - -Figure pathfinding OFFICIALLY WORKS!!!, need to make noise detection now [pathfinding includes chasing the player (not thru walls)] - Also fixed a couple bugs with layering and halt! 21/07/25 - added book and paper functionality in door 50, also made a sweet thumbnail! Just need to add the door for door 50 and we cookin >:]] 23/07/25 - SEEK ADDDED as well as rest of door 50 01/08/25- Closed down Original game, added guiding light message once you die 02/08/25-Redesigned screech (+anims),Ambush (+particles) and halt (+animations) 5/08/25 - LOTS of bug fixes, player is now purple and you must use E to enter closets! 6/08/25- Modifiers!? so far 10 but more will make more 7/08/25 - 2nd seek chase and more modifiers, also couple bug fixes -THE CRUCIFIX!? someone slow this guy down, he's on a roll!!!! 8/08/25- Added a menu + some more modifiers - Mods are now chosen at the beginning of the game -Added door 100, jeez that took some time -09/08/25 - added end cutscene and made modifiers unlock after 1 win! -12/08/25 - Started the big renovation (design), been playing the update, very good! -14/08/25 Added in R_Prasils door 100 animation! 19/08/25 Ive missed a couple things but heres what ive added: Leaderboards, carpets, Saving the game, an anti-cheat, more modifiers and i've started recording for videos -25/08/25 - Acheivements, 11 so far -04/09/25... A LOT to catch up on, jeffs shop, 2 new room types, lockpicks, vitamins, Reworked figures AI, Maybe other stuff?? (i forgot) -08/09/25 - Ive been playing so much build a boat ahhhh, couple bug fixes here and there 17/09/25 - Rush jumpscare and intermissions (more jumpscares and crucifix uses next 19/09/25, fixed chaos chaos chaos, and added ambush jumpscare -20/09/25 - Dupe modifiers, dupe crucifix added and dupe bug fixes. Day of the Dupe lol - Kinda fixed ending cutscene -Added achievement menu -21/09/25 FULL RELEASE!! Thank you to the 455 people who played before the big release, Stay Tuned for more updates!! -Fixed a few bugs like achievement menu not appearing and data not saving correctly -25/09/25 - Fixed a couple bugs, added achievement for leaving the library and changed how the achievements are laid out. First Patch! -25/02/26 - couple vfx updates to seek chase as it was unfinished. Figure chase ai disabled while I look to fix his perma agro -25/02/26 - slight tweak to rush behaviour (now doesn't stop in between nodes, hopefully doesn't cause any bugs im forgetting about! Made turbowarp red finally -27/02/26 some optimizations -28/02/26-Any player is now allowed to use modifiers (rock bottom required before)! -2/03/26 - Added smoother animations to loading screen -fixed a bug with intermission overlay and door number overlay 5/03/26- seek vfx updates, made it much more intense! -6/03/26 - fixed 4 eyes mod and im running here, 2 eyes fix next