- wasd to move the camera - ^<v> to move the player - dir1 is the offset of the camera - dir2 is the speed of the camera - dir3 is the amplitude of the camera - FOV lenght is the lenght of the field of view - FOV width is the width of the field of view - RES is the resolution of the FOV (increase it to reduce lag) If someone can help me: Once the FOV turns red, when you leave it the camera goes back to its previous direction All by me :) Have a nice day ;P