DO NOT PLAY ON TURBO MODE! Goal: Destroy the machine. Movement: W, Jump/Fly A, Left D, Right S, Mid air ground pound Ability shop (HEAL and AURA are auto selected): I, Heal. (set to 100hp. Bottle in left corner) O, AURA. Block and destroy certain attacks for 2 seconds. Fire rate increases by 2 for the duration Space, Energy Ball (Auto aims to machine. 10 dmg) (If the Ball is fired 10 times, you get an Ultra Ball, going 2x as fast and 2x the damage.) P, Earth raise. Raise a pillar that you can stand on, and climb on the side. K, BEAM. A rapid attack that does a total of 500 damage to the machine. CAN ONLY BE USED ONCE! L, Death Parry. Counters death and turns you into a ghost. Unable to take damage but can still attack. But only until you fade away... If you parry and end up living (over 0 hp) the spirits will become angry and take you instead. M, Gamble. You lose 10 hp, but you get a random ability that contains of HEAL, AURA, EARTH, BEAM, and Dev abilities! 5 second cooldown. TAKES UP ALL SLOTS FOR ABILITIES Movement Ability shop (NONE ARE SELECTED. ANY ABILITIES EQUIPPED WILL ADD TO THE MACHINE'S HP) S + D, Air Kick. Move down and Right with a kick. If rammed into the machine, bounce back and deal 15dmg to the machine. (Works in Clean ending) E/Q, DASH. A quick movement to the side. E: Right. Q: Left. W, TWIRL. An extra boost when lifting off of the ground. Passive, CHILD. Adds speed to all directions. Passive, FLAP. Stay mid air. (Use ground pound to get down) UPGRADES I, HEAL. ADDS 100 hp instead of setting to. S+D, KICK. Does 150 dmg instead of 50. PASSVIE, CHILD. Shoots with you, adds speed. But it can die and remove the speed buff. Machine Attacks. (8 total) The machine will use random attacks, the attacks are the following: Bats, They fly up, then dash to you. 10 dmg. Can be destroyed by AURA. Storm, A safe field spawns, stay in it or use AURA to avoid damage. 20 dmg. Laser, Goes up and down the screen, occasionally flickers, giving you a chance to get past. Can be stunned with AURA. 30 Dmg. Spiders, Spiders crawl out of the machine and a web forms near the top of the screen. If you touch the web, you take 0.5 dmg, but there is no cooldown. If you touch a Spider, you will take 5 dmg. The Spiders will randomly jump. Rocks. Falls down, watch out for the marks! 25 dmg. Can break from AURA. Duplicator, starts at the machine, bounces to the edge and duplicates. The clones will be darker, only the clones can be destroyed by AURA. 5 dmg. If clone hits the machine, deals 5 dmg. The Slider, Swipes across the screen, fly through the opening. 10 dmg. Claw. It slides on top of the screen, and it slams down. If it catches you, it deals 50 dmg. Endings: Win. (Get machine Hp to 0) Lose. (Your Hp to 0) Barely Win. (Win as a ghost) Two lives Lose. (Lose as a ghost)
Music: LSPLASH, Toby Fox Recent additions: Added Bat Child Added below 50 hp walking animations Added Hit animations (when you take damage) Added Mutation Shop (in Movement shop) Added Recovery Mutation Added Vision Mutation Added Lifelink mutation Added Claw attack Machine attacks are now randomized. Added Spider attack Endings: Win. Get machine HP to 0 Lose. Your HP drops to 0. Barely win. Win while a ghost. Double Death. Lose while a ghost. MORE COMING SOON! Codes: To insert the codes, you need to find the Dev Shop. Code 1. BSPEED. Makes the ball move twice as fast Code 2. CHONKY. Make Aster fat Code 3. PERMAURA. Permanent Aura Code 4. INFKICK. Kick has no cooldown. Code 5. INF$$$. Have infinite abilities equipped at one time. Code 6. LORESAM. Lore accurate Sam. Tips: If you miss the opening for the laser, use your "aura" to disable it long enough for you to get through. Hold W and S at the same time for slow falling. When in "Storm," even the slightest touch of the safe spot can prevent you from taking damage. Use this to your advantage. No advertising :)