It's 1 sprite. (for now) shared cuz i want to do smth but got nothing to do. I didn't use to share unfinshed projects before. Like genuinely i haven't touched this project for like months. There's a lot of dev features that'll help me do something like design levels by code or restock shop by code easily if only i had multiple levels. Also there're a lot of future plans i'm having but since i'm still struggling to complete the engine first so the dev features are basically useless for now. Struggling of making the generate move system work because clones don't work at the same time and i can't really explain it, but i'll try. Imagine there're 3 square: x1,x2 and x3. The x1 square has a push cell facing toward the x2 square; the x2 square has the block cell. And push cells push block cells. The code in the push cell is like this: replace push cell in x2 if the square is blank (the cell moves); the code in the block cell is like this: if the squares surrounded it have a push cell facing it then replace block cell in x3 if the square is blank (the block cell gets pushed) But the thing is: if the block cell runs its codes first then everything will be fine, but if the push cell runs its codes first then it won't move because the square isn't blank but the block cell would still gets pushed. Same thing, but the block cell is at x3, the push cell runs its codes first and the block cell will gets pushed even tho the push cell is away from the block cell. I tried to explain it as easy to understand as i could but i don't think it was too clear. Anyways the problem is more complicated than what i explained it as. I think there could be a simple way from the start that doesn't lead to any of this problems easily but I just chose to choose the bad way. ========================================== Inspired by Sam Hogan on YT Then I thought the gameplay was kinda simular to the board game: Domino Maze from Thinkfun ========================================== November 2025 messages: I started this game a long time ago (June, 2025,didn't do much) and continued it a week ago (with the griffpatch grid guide). I watched the grid guide few months ago and fixed the game a bit and then abandoned it again. Just got back to it after getting bored with the Rocket Dodger update.