_________/\/\/\ THE LORD´S SLUMBER /\/\/\________ _____ THE LONG BYGONE NATION______________ ------------------------------------------------------------------------ }How to play: W - Walk A and D - Move left and right (only when allowed) Mouse pointer - Attack with sword Mouse cursor - Look right, left, up and down Space bar - Jump 1 - See/Hide FPS 0 - Open/Close menu T - Open inventory E - Open map Q - Eat (Only if you have food) G - Cook food F- Interact sometimes }Map Available (in the current version): »Ramunyon (Region) - The King´s Rest (Sub-region) - Ruins of Perrenuit (Sub-region) - Tayuni Beach (Sub-region) - Tenkumi Peak (Sub-region) - Ranyun City (Sub-region) - Forbidden dimension (Sub-region) }Platforms: - PC } More: - Number of blocks: 5800 +
Current version: V. 1.0 Version History: V.1.0.- Game release V.0.995.- Final preparations V.0.99.- Some new features V.0.985.- Mistakes and bugs errased V.0.98.- New endgame: The Red Moon Chamber and some additions to the tutorial page V.0.97.- Fixed the map glitch V.0.96.- New Tenkumi enemy and new leveling system V.0.95.- Added inventory and cooking mechanics V.0.94.- Upgraded graphics V.0.93.- Better menu and loading screen V.0.92.- Added achievements, Exp and post quest battling V.0.91.- Added city, and also post main quest gameplay V.0.9.- Upgrading graphics, intro and many other new features V.0.8.- Third seal added to the storyline, bug fixes V.0.7.- Bug fixes V.0.6.- General graphics improvement V.0.5.- First attempt to beat the game (successful) V.0.4.- Bug fix V.0.3.- Storyline finished V.0.2.- Many mechanics done V.0.1.- First version, design of storyline and most of the map Credits: -Open World Design - Me -Open World Ideas - Me -World Map Design - Me -World Map Ideas - Me -Enemy Design and Ideas - Me -Storyline Ideas - Me -Coding - Me -Music - Youtube -Sound Effects - Youtube/Scratch -Game Cover - Chat GPT -Game Name, Concept and Ideas - Me -All Game Mechanics - Me ------------------------------------------------------------------- #games