Arrow Keys - Move SOUL / Move through menu Z - Choose option X - Undo option
Update I made to DimonKILL's Deltarune battle engine! Changes: NEW SOULS! Cyan (Patience) soul - Parry attacks that have the <CanParry?> variable set to 1 using [C]. Orange (Bravery) soul - Can't stop moving once pressing a direction. Blue (Integrity) soul - You are effected by gravity. Green (Kindness) soul - You have a shield that blocks attacks. Yellow (Justice) soul - Press [C] to shoot or hold [C] to charge. No purple soul though. ATTACKS COMING ON RESPECTIVE TURNS! Have you wanted to make attacks happen on certain turns? Well now you can with the new turn variable! Turn variable increases by 1 every time the enemy attacks. NEW ARENA SIZES! New arena sizes! Now you can change the size of the arena between: Full, Vertical, Horizontal, Large, and Mini! Full is the normal arena size, Vertical is longer vertically, Horizontal is longer horizontally, Large is the same as Regular but larger, and Mini is the same as Regular but much smaller. DIALOGUE! You can now make your enemy speak! AND MORE! See inside to see what else is changed!