boss music is a God-Eater instrumental if a bunch of non-square shapes spawn when you start, click the green flag they in project, important info at spawn, other info scattered, to make exploration actually useful if you touch the world border you get teleported to spawn and all enemies are moved x border: 7500 y border: around 5900
everything is mine. inspired by: https://scratch.mit.edu/projects/1009766464 this is my first open world game, how is it? rank your score in the comments, and what you died to yall i got a purple square the changelog v0.01: release v0.015: bullets bounce off shields, shields no longer grow, hexagons now spawn after 46 score instead of 16 v0.0151: pentagrams and hexagrams spawn naturally now v0.02: redesigned wave and added a new shape v0.03: new weapons! they aren’t obtainable yet but they will be. hexagrams now shoot special pentagram rings on dash. v0.031: green circles on each corner of the map. they will have a use in a later update. destroying enemy projectiles no longer gives score so pentagrams aren’t score farms anymore v0.04: NEW BOSS! accessible at the top middle of the map. killing it gives you 3000 score and allows a new shape to be spawned v0.045: new shape v0.0451: boss music v0.0452: your bullets can go offscreen now v0.0453: reverted bullets going offscreen because it caused massive lag v0.0454: world record