This is an early build for a racing game I'm working on. It features basic kart physics and wireframe graphics. Currently all you can do is drive around the small debug area. There are three AI karts with you. They can only drive in circles. Controls: While in driving mode: Use WASD to drive your kart around. Press the 1 key for a speed boost. Press 2 to make your kart spin out (as if it ran over a banana peel, like in Mario Kart.) Press 3 to make your kart to topple over (as if it got hit by a power-up.) Press space to switch to free cam mode. While in free cam mode: Use WASDQE to move the camera. Use arrow keys to rotate the camera. Press space to switch back to driving mode. P.S. You can drive up the wall if you do it carefully! P.P.S. The kart's name is Tim. Have fun!
I know that there are plenty of bugs, but I hope it's at least playable so far.