pov: ur a bugfixer _________________ arrow keys or wasd hit 9 to become invincible skins: c - cat n - Nintendo switch 2 k - kiwi un - sans (1 HP) j - Jeremy from Jeremy vs Rio v - pineapples
SCROLL FOR GAME UPDATE LOGS! Credits to: GamingwithcatsAlt WaterfallDev memermemedoutisking for helping me June 13th, 2025 - Pre-Release 4: Made some changes to GigaBug code, as a lot of it was very weird and like not really working. Changed "Boss health" variable name to "GigaBug Health". June 13th, 2025 - Pre-Release 3: Fixed bug where bosses past the wave 10 boss wouldn't spawn. Fixed bug that came up after that where it was impossible to get past wave 0. Bugs now glide 6 times instead of 3 on waves 10 or higher. June 13th, 2025 - Pre-Release 2: Added more bossfights on any wave multiple of 10. Any bosses past the first one deal 20 damage, not 15. Added pineapple skin. Added more background changes. Made it possible to use sans mode on the NS2 skin. Added invincible mode. June 12th, 2025 - Pre-Release 1: Added a bossfight on wave 10. This update does come with some bugs, which will be fixed before version 1.0. June 12th, 2025 - Beta 1.3.1: Added Jeremy skin. June 12th, 2025 - Beta 1.3: Bugs now spawn on the player less. June 11th, 2025 - Beta 1.2.1: You now need to press space to open the game, not just sit there. June 11th, 2025 - Beta 1.2: Finally changed bug texture as it's been the same ever since they were added in Classic 1.0 June 11th, 2025 - Beta 1.1.1: Added skins. Kiwi skin made by GamingwithcatsAlt, Sans skin made by memermemedoutisking. June 11th, 2025 - Beta 1.1: Added max HP of 200. June 10th, 2025 - BETA: You are now able to move the player with WASD. The knife now points towards the mouse. June 10th, 2025 - Alpha 1.3: Added Game Over screen. Minor texture updates. June 10th, 2025 - Alpha 1.2.2: Added title screen! So far it just kinda sits there for 2 seconds though. Will update later. June 10th, 2025 - Alpha 1.2.1: Made bugs move around 3 times instead of 1 on faster speeds. June 10th, 2025 - Alpha 1.2: Fixed wave counter, made DRASTIC changes to bug movement, and made slight changes to knife hitbox. June 9th, 2025 - Alpha 1.1: Made HP more balanced, fixed bug movement. Wave counter is still bugged. June 9th, 2025 - Alpha 1.0: Added waves to the game. The wave counter is bugged, but I couldn't find a fix. Maybe in alpha 1.1. June 9th, 2025 - INFDEV: Added HP Meter! Also changed background color, and changed where you spawn in (added randomness factor). June 9th, 2025 - INDEV: Added bug movement! Also changed how player model rotates in movement. June 9th, 2025 - Classic 1.5: Fixed bug where clones were invincible under certain conditions. Added randomness to the first bug's spawn location. June 9th, 2025 - Classic 1.4: Changed the game's textures June 9th, 2025 - Classic 1.3: Changed movement speed from 10 to 20. June 9th, 2025 - Classic 1.2: Added a differentiating factor in killing clone bugs versus the original bug. June 9th, 2025 - Classic 1.1: Fixed knife movement. June 9th, 2025 - Classic 1.0: Added bugs. June 9th, 2025 - Pre-Classic: Added player and knife.