Controls: Space: Rocket Flight (Movement Ability) uses 1 energy per 0.05 sec and drops your sword in a spinning position until you stop pressing space. C: Calamity Dash (Movement Ability) uses 5 energy to use and takes 1 sec to charge up before doing a quick burst of speed propelling you toward your mouse pointer. V: Volley of Daggers (Control Ability) uses 1 energy to summon a swarm of daggers but if used right can be a deadly weapon. B: Big Greatsword Slash (Aoe Ability) uses 50 energy to summon a big greatsword which spin in a full 360 degrees and moves to another spot to do another spin for 1-10 times which has a 0.5 sec cooldown. N: Nunchucks Tornado (Defense ability) uses 10 energy to summon 4 nunchucks after 1 sec to do a full circle around you which gets faster after every 1.25 sec which repeats for 4x it also has a 1 sec cooldown. M: Moltov Fire (Aoe Ability) uses 20 energy to throw a moltov that is pointed toward the mouse pointer that breaks into a fire that lasts for 20 sec and has a cooldown of 0.5 sec. G: Gun Flintlock Shot (Stack Ability) uses 0 energy but every reload it uses 5 energy but adds or removes shot charges which does 10 dmg each charge it charges 7 times if the charge amount is less than 1 it is a blank and it doesn't fire if it is higher than 0 it fires and also has a cooldown of 45 sec it is also activated if the mouse is down. ?: ?: ?: ?: ?: ?: ?: ?: ?: ?: ?: ?: ?: ?: ?: ?: ?: ?: ?: ?:
@Ivtan helped with some ideas and is an inspiration to this project. (He had the idea for the amazing gun/flintlock) My imagination to make the enemies and bosses. (Also, thanks for some real things and things in games for some enemy ideas.)