Click to change slide, make sure to read the notes and credits and instructions before signing up CLASSES: Melee, ranger, mage and summoner CLASS STARTER WEAPONS: Copper short sword (melee.) wooden bow and 15 arrows (ranger.) wand of sparking (mage, uses 2 mana per use (is literally just a stick that can shoot out fire.)) and finally the finch staff (summoner) Melee is tanky but has to get up close, ranger is slightly weaker than melee but doesn’t have to get up close, mage has powerful weapons, but are quite fragile and summoner are mid ranged, BUT are extremely squishy defence wise. Starter biomes - forest:the easiest biome to survive in, dessert:this biome is more dangerous than the forest, having way harsher enemies and finally the corruption/crimson:these biome are not for the weak, they have strong enemies, npcs will not move into this biome and these biomes have harsh terrain, only pick this biome if you are looking for a true challenge..