Multiple construction workers report unexplained activity that was reported in a warehouse every night (Mostly on week days) and the owner wanted somebody to work as a night guard in the building through 11:00 PM to 5:00 AM (Cus most reports were caught at this time) You applied to work at this type of job and your working the shift there for 5 days. Its your Job to watch the place and make sure nothing goes wrong... Luckily, the owners little AI helper can tell you stuff during the night, probably.
Everything except some music/sound effects were made by me. UPDATES: Update 4.0 (1/15/2026 - 10:49 PM) >WHATS NEW< >VISUAL REFRESH!< -Mike no longer jumps at you when you start the project -Version Text has been moved on top of the title and size was increased. -Refreshed the characters page AND updated Kyle's Design Along with some design tweaks with the other characters -Refreshed the office and doors -Refreshed the camera and Back Door. -Added a blur effect with the cameras. -Static effect Ghost Effect now is randomized. -5:00 AM screen now says "Shift Completed!" instead of "Watch Completed!" -Refreshed Camera and Backdoor buttons (They always have at least Ghost Effect 25.) >NEW SETTINGS BUTTON IN CUSTOM NIGHT< -Added a settings button that allows you to change to either the 1-3 Menu Music or 4-7 Menu Music >CHANGES AND BALANCING< -Removed Updates 3.3 to 3.8.4 from project description -Playstyle 2 is now the default Playstyle setting when you first startup the project. -All calls are no longer TTS(Text To Speech) and is all audio. -Made a lot more sounds quieter, making playing with full volume less painful to the ears (It should only be painful when your getting Jumpscare, duh.) -Made every characters jumpscare quicker and louder. -Removed that one single cloud variable that was in the game since it first came out. -The office power cuts out below 0.1 now, instead of 1. -Mike now has a 6 out of 10 chance of entering through the right door instead of the left door. This is so Mike can enter the right door a bit more since Rowen already enters the left. -Any characters at the left or right door now are more noticeably more darker. -If your power is out and someone jumpscares you, they will be darker to match the darkness. Bug Fixes -Using the numbers 1-4 on your irl keyboard will no longer cause any of the illusion effects that Rowen causes. -The doors can no longer be permanently closed and trick the game if you time closing them as your about to lose all power. This basically meant characters would think the doors were closed when you lost all power, but that NO LONGER HAPPENS!!! Hotfix 4.0.1 (4/2/2026 - 10:48 PM) -Improved on Rowen's laughing visuals by removing the 1 clone at a time limit (It would always glitch out weirdly and it was always annoying) and making the transparency stay static but increase the more clone that are laughing at you. -Made the text in the main menu a lightish red. -Did some minor text changes (Rewording to make sentences make sense more, Fixing misspells, etc...) Hotfix 4.0.2 (4/3/2026 - 11:57 PM) -Finally updated Kyles jumpscare animation to match up with his current color pallet -Made slight optimizations with every jumpscare -Added 2 new taunt sounds from Rowen whenever an illusion laughs at you Patch 4.0.2 (4/23/2026 - 1:06 PM) -Made some things preload on startup. NOT FINISHED, and I still need to do some recoding to polish things out. Patch 4.0.4 (4/23/2026 - 2:14 PM) EXPERIMENTAL -Make stuff preload on startup -shows a list on whats loading before the game starts. -GAME MAY BE BROKEN IDK Patch 4.0.4 [PART 2] (4/24/2026 -12:25 PM) -Added an option to make load times faster by not loading jumpscare animations. This option is DISABLED by default. Small update 4.0.5 (4/30/2025 - 9:56 PM) -Made small lore changes to the call in Bonus Night 7 Patch 4.0.6 (5/19/2026 - 8:13 PM) WITH A RECENT REWORK ON HOW MIKE CAN REMOVE YOUR POWER, YOU WERE ABLE TO CANCEL IT, BUT OVER TIME HE'D REMOVE POWER FASTER AND FASTER (REMOVING THE SAME AMOUNT AT A FASTER SPEED), BUT THERE WERE SOME BUGS, HERE ARE THE CHANGES: -Did some balancing changes to Mike's power remove ability --As he removes your power his power removal speed will slowly increase --If you interrupt his his power removal ability, it cancels but the speed increases by 2x Fixes: -Fixed a bug that allowed you to be able to cancel his ability without needing him either inside the room or even on the camera at all. This meant that all you have to do was open your camera and his ability would be canceled. HOW TO CANCEL MIKES ABILITY STEP 1:Wait until he reaches stage 4, you'll know because the game will say the power is decreasing. STEP 2: Open your camera and go onto the camera that he is on (It must be inside the power supply room) THINGS TO KNOW -If Mike has already moved you CANNOT cancel his ability CREDITS: -Forsaken Dev Team: 30 Second Countdown timer -Scratch Team: Use of the default sounds you can use in the Scratch Project Editor (They are modified) -That one furry(The person's music is used as the nights 4-7 Main Menu Music.) -And a few other things I don't know who the creator is/where they originate from. (Crying Emoji) Information If you want to play the 7+ CUSTOM NIGHT(Discontinued Since Version 4.0) Version of the game without having to actually figure it out on here, Click here... LINK HAS BEEN REMOVED