USE TURBOWARP ->> https://turbowarp.org/1188763414 Please give me any tips and advice you have! :) *ᵃˡˢᵒ ᵖˡˢ ˡᶦᵏᵉ ᵃⁿᵈ ʰᵉᵃʳᵗ ᵗᵒ ˢᵘᵖᵖᵒʳᵗ ᵐᵉ ᶦᶠ ʸᵒᵘ ʷᵃⁿᵗ ᶦ ᵍᵘᵉˢˢ* The render that you see is made entirely within scratch, using a raytracer to visualize a 3D scene made up of only spheres. This project runs around 20 times faster when turbowarp is used. You can adjust the viewport size by dragging the largest corner. Samples - how many rays fire per pixel (colours are then averaged out) Resolution - How dense the pixels are together ૮₍ •⤙•˶ poyo
Link to the tutorial - https://www.realtimerendering.com/raytracing/Ray%20Tracing%20in%20a%20Weekend.pdf This project was inspired by @griffpatch who made the same thing - It is interesting to see how different our code is. update 0.12 - Added ui and description update 0.13 - Minor bug patches and quality of life improvements #3D #raytracing #art