you can test initial release killer's abilities on slayers here! KING SWORDSMAN: C: slash deals 20 dmg if hit. Q: wind slash after a lengthy windup, you slash your sword forward creating a shockwave that gets absorbed by a survivor, dealing 45 dmg. E: summon summon 2 bodyguards that serve you and go to the survivor. On contact, deal 10 dmg. ASYLO: C: slash dmg: 25 (35 if hyperadrenaline) Asylo slashes his daggers forward. q: dagger throw dmg: 15 (25 if hyperadrenaline) Asylo prepares to throw his daggers for a short period of time, then throws them. if they hit the survivor hit is stunned for 0.5 seconds, and Asylo gets a slight speed boost for 1 second. else, nothing happens. Asylo can be stunned during any point of this. e: adrenaline rush Asylo stretches his eye to gain a speed boost and is stun immune but gets slowed by 2.5 when stuns are attempted. This effect can be cancelled by using any other ability. update log: v1.0: release v1.1: added 'show hitbox' function v1.2: added movement (slash doesn't work) v1.2 (misnamed but who cares): new ability added to king swordsman: "summon" v1.25: added direction mechanic on "wind slash" ability - if going left, then shockwave will go left - need to add visual direction movement v1.3: added direction mechanic on all abilities (very buggy/unstable) - if going left, then will face left v1.31: bug fixes v1.32: added icons v1.321: gave bodyguards a suit and added key indicators on ability icons v1.322: nerfed king swordsman's wind slash from 45→35 damage and buffed minion damage from 10→15 v1.3221: added king swordsman's m1 v1.75 (asylo update): asylo (ofc) king swordsman redesign UI refresh killer selection P.S. there might be some bugs v1.751: swapped king swordsman's keys for abilities to match order of asylo (and soon melee) v1.76: a small winter update that gave the dummy a Christmas hat, map change, and snow v1.7601: minor bug fix to the snow floor in the map v1.77: small new year's update adding fireworks with sfx and gave the dummy actually good-looking new year's glasses v1.771: bug fix with the dummy collision and damage overlapping at sometime v1.772: added tiny animation to the "show hitbox" switch v1.773: removed new year's event and changed thumbnail v1.774: updated that when killing the dummy its health is a flat 0 v1.775: properly implemented the speed boost for asylo when hitting a survivor with daggers v1.776: changed render texts v2 (slayers update): - rename (most importantly) - less laggier vertical movement (jump is still laggy) - better direction mechanics - Asylo redesign, reanimation, and icon and render change - made wind slash projectile faster v2.1 - reanimated Asylo's slash, implemented his windup properly, and changed his render. v2.2 - added SFX for every ability and selecting a killer v2.21 - added dummy hit sound v2.22 - changed killer selection menu a bit v2.3 - finally fixed the collision bug where touching the "show hitbox" thing the killers float - accidentally fixed the laggy jumping bug - added update pop-up - added a few extra sounds v2.31 - fixed bug where minion spawn delay works only when facing left - changed thumbnail v2.4 - I make funny ayprool fuuls jowk :D v2.41 - reverted April fools changes v2.411 - changed thumbnail (Grand Sneed skin highlight) - fixed icon bug related to layers v2.42 - added killer selection theme v2.4201 - changed thumbnail to highlight melee v2.42011 - changed thumbnail again v2.421 - added pulse effect for strong abilities v2.5 - added a new costume for the dummy when below half health - updated the "dead" costume for the dummy - added a shaky animation for the secret text - nerfed king swordsman's slash damage from 25 to 20 and buffed asylo's slash from 20 to 25 v2.6 (100 views milestone) - changed the map - slightly changed the thumbnail - gave the dummy some glasses - added "sandboxing" the song that plays when testing - made killer selection theme play forever instead of once v2.61 - reverted the 100 views event changes - reverted the thumbnail v2.6101 - not every parent deserves a child. v2.62 - changed killer selection theme v2.7 - added 2 maps for the 2 killers in game - stone floor (king swordsman) - forest (asylo) v2.75 - added king's theme for when he's selected - fixed jumping bug with king swordsman's map v2.8 (the patch before melee) - slightly changed wind slash projectile's direction system - reanimated king's slash and fixed the damage overlapping related to the animation upcoming: melee update: - melee (ofc) - Asylo and Melee chase theme - selection screen change - menu screen - better settings i can only log one more update after melee :(
- There is no mobile support at the moment, will be coming soon - Things are subject to change!! - Will take long for updates as each of them are somewhat big. (Oh and I'm half lazy too) - Things can and will be buggy (idk how to polish stuff) check the melee sprite now :)))))))))))))))))))))))))))))))))))))))))))