This is another one of my simulations where I code an animated body. It is made of nodes and eases through animation frames. Instead of being clone-based, it is list-based which makes it very efficient. Instructions =========================== > Click the Green Project Button to start the project > Hold Q and R to switch between each frame of the project > Go into the project to make your own patterns for the party Going to add: > Overlap Correction > Background > User Interface