Pick it up and throw it - EXTREMELY glitchy, usually only works 1/2 times (after multiple attempts) then you have to restart the project. Just try and get the ball to stay in the air as long as possible ig List of Bugs: - If you click and let go of the 'thing' at the same spot it glitches and you have to reset. - Usually you need to hold the ball a bit before throwing it so that scratch can find its original position. The physics in this project makes no sense but just understand that is works like this (throwing it almost immediately after picking it up gives it more airtime, but it doesn't always work. I've left in the variables that are related to this bug so you understand what I'm talking abt) - The 'thing' only always goes in one direction which is up and to the right
Felt like procrastinating my work so I made this small project without any real commitment (Everything is still really glitchy and I don't really plan to fix it since I'm working on other things). Code by me. Some ideas like 'variable' * 'not a whole number' come from other projects, but that's fundamental ig. #games ? idk